![]() ![]() ![]() So we designed Mass Effect 3 to be a series of endings to key plots and storylines, each culminating in scenes that show you the consequences of your actions. For us and for you, Mass Effect 3 had to live up to a lot of expectations, not only for a great gaming experience, but for a resolution to the countless storylines and decisions you’ve made as a player since the journey began in 2007. I’ll avoid outright spoilers, but I’d still recommend finishing the game and experiencing it for yourself before reading this.įor the last eight years, Mass Effect has been a labor of love for our team love for the characters we’ve created, for the medium of video games, and for the fans that have supported us. There’s been a lot of discussion and debate about the conclusion of Mass Effect 3, so I thought I’d share my perspective with you here. Mass Effect 3 executive producer Casey Hudson has issued the following statement on Mass Effect 3's endings: ![]()
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